/* 
   Avalanche 1.0
   by Daniel B. Witriol 
   all_ping@hotmail.com
*/



Durn="4.0",

CamX="2 * cos( .4 * t )",
CamY="8 * sin( .4 * t )", 
CamZ="8 + 12 * cos( t / 7.2 )",


CmLX="40",
CmLY="0",
CmLZ="0",

CUpX="0",
CUpY="0",
CUpZ="1",

C0=".16 + .6 * (1 - dt)",

R="c0",
G="c0",
B="c0",


LvlR=".92",
LvlG="0",
LvlB=".92",


// Window size and position
widt=490,heig=360,

ConL=1,ConB=0,



X="160 * dt",
Y="65 * ( 2 * s - 1 )",
Z="8 * abs( fft( s ) )",

Scal="900",

ScSz=1,
Pers="250",


Vers=40