
:E6/number/oefantic.fr
exo=egyptien1&qnum=1&qcmlevel=3&scoredelay=&intro_qcmpresent=2&intro_presentsol=0&intro_check=1&intro_check=2&intro_check=3&intro_check=4&intro_expert=yes
10
1
Civilisation gyptienne I
Conversion vers le systme dcimal
:E6/number/oefantic.fr
exo=egyptien2&qnum=1&qcmlevel=3&scoredelay=&intro_qcmpresent=2&intro_presentsol=0&intro_check=1&intro_check=2&intro_check=3&intro_check=4&intro_expert=yes
10
1
Civilisation gyptienne II
Conversion  partir du systme dcimal
:E6/number/oefantic.fr
exo=egyptien4&qnum=1&qcmlevel=3&scoredelay=&intro_qcmpresent=2&intro_presentsol=0&intro_check=1&intro_check=2&intro_check=3&intro_check=4&intro_expert=yes
10
1
Civilisation gyptienne : +
Opration
:E6/number/oefantic.fr
exo=egyptien3&qnum=1&qcmlevel=3&scoredelay=&intro_qcmpresent=2&intro_presentsol=0&intro_check=1&intro_check=2&intro_check=3&intro_check=4&intro_expert=yes
10
1
Civilisation gyptienne : x 10
 multiplication par 10
:E6/number/oefantic.fr
exo=romain1&qnum=1&qcmlevel=3&scoredelay=&intro_qcmpresent=2&intro_presentsol=0&intro_check=1&intro_check=2&intro_check=3&intro_check=4&intro_expert=yes
10
1
Nombres romains I
Conversion vers le systme dcimal
:E6/number/oefantic.fr
exo=romain2&qnum=1&qcmlevel=3&scoredelay=&intro_qcmpresent=2&intro_presentsol=0&intro_check=1&intro_check=2&intro_check=3&intro_check=4&intro_expert=yes
10
1
Nombres romains II
 Conversion  partir du systme dcimal
:E6/number/oefantic.fr
exo=babylonien1&qnum=1&qcmlevel=3&scoredelay=&intro_qcmpresent=4&intro_presentsol=1&intro_check=1&intro_check=2&intro_check=3&intro_check=4&intro_expert=yes
10
1
Civilisation babylonienne I
Conversion vers le systme dcimal 
:E6/number/oefantic.fr
exo=babylonien2&qnum=1&qcmlevel=3&scoredelay=&intro_qcmpresent=4&intro_presentsol=1&intro_check=1&intro_check=2&intro_check=3&intro_check=4&intro_expert=yes
10
1
Civilisation babylonienne II
Conversion  partir du systme dcimal
:E6/number/oefantic.fr
exo=babylonien4&qnum=1&qcmlevel=3&scoredelay=&intro_qcmpresent=4&intro_presentsol=1&intro_check=1&intro_check=2&intro_check=3&intro_check=4&intro_expert=yes
10
1
Civilisation babylonienne : +
Oprations
:E6/number/oefantic.fr
exo=maya1&qnum=1&qcmlevel=3&scoredelay=&intro_qcmpresent=2&intro_presentsol=0&intro_check=1&intro_check=2&intro_check=3&intro_check=4&intro_expert=yes
10
1
Civilisation Maya I
Conversion vers le systme dcimal
:E6/number/oefantic.fr
exo=maya2&qnum=1&qcmlevel=3&scoredelay=&intro_qcmpresent=2&intro_presentsol=0&intro_check=1&intro_check=2&intro_check=3&intro_check=4&intro_expert=yes
10
1
Civilisation Maya II
Conversion  partir du systme dcimal
