Source: trackballs
Section: games
Priority: extra
Maintainer: Ari Pollak <ari@debian.org>
Build-Depends: debhelper (>= 9),
  binutils (>= 2.12.90.0.9),
  dh-autoreconf,
  guile-2.0-dev,
  libgl1-mesa-dev | libgl-dev,
  libglu1-mesa-dev | libglu-dev,
  libsdl1.2-dev,
  libsdl-ttf2.0-dev,
  libsdl-mixer1.2-dev,
  libsdl-image1.2-dev
Standards-Version: 3.7.3
Homepage: http://trackballs.sf.net

Package: trackballs
Architecture: any
Depends: trackballs-data, ${shlibs:Depends}, ${misc:Depends}
Recommends: trackballs-music
Description: An OpenGL-based game of marbles through a labyrinth
 Trackballs is a simple game similar to the classical game Marble Madness
 on the Amiga in the 80's. By steering a marble ball through a labyrinth
 filled with vicious hammers, pools of acid and other obstacles the
 player collects points. When the ball reaches the destination it continues
 at the next, more difficult level - unless the time runs out.
 .
 This game is not intended to be a replica of Marble Madness but rather
 inspired by it. The game is also highly configurable by using a
 scripting extension (Guile) and it provides a simple editor by which new
 levels can easily be created.
 .
 Install the trackballs-music package for a soundtrack to be played during
 gameplay. For more information and screenshots of the game please see
 <http://trackballs.sourceforge.net>.

Package: trackballs-data
Architecture: all
Depends: ${misc:Depends}
Enhances: trackballs
Description: Data files for trackballs
 This package contains the necessary architecture-independent data files
 needed for running trackballs.
