Source: mm3d
Section: graphics
Priority: optional
Maintainer: Gürkan Myczko <gurkan@phys.ethz.ch>
Build-Depends: debhelper (>= 11), qtchooser, qtbase5-dev, qt5-qmake, libqt5opengl5-dev, pkg-config, dh-autoreconf, libhtml-template-perl, qttools5-dev-tools
Standards-Version: 4.1.3
Homepage: https://github.com/zturtleman/mm3d

Package: mm3d
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends}
Recommends: blender, yafray, wings3d
Description: OpenGL based 3D model editor
 This is an OpenGL based 3D model editor that works with triangle-based
 models. It supports multi-level undo, skeletal animations, simple texturing,
 scripting, command-line batch processing, and a plugin system for adding new
 model and image filters. Complete online help is included. It is designed to
 be easy to use and easy to extend with plugins and scripts.
 .
 It supports the following 3d files: MilkShape (ms3d), Wavefront (obj),
 LightWave 3d Object (lwo), Quake 2 model (md2), Quake 3 model (md3),
 Caligari trueSpace (cob), and AutoCAD (dxf).
