*******************************************************************************
* RECENT CHANGES
*******************************************************************************

=== 1.0.14 ===
* Updated module versions in dependencies.

=== 1.0.13 ===
* Updated build scripts.
* Updated module versions in dependencies.

=== 1.0.12 ===
* Updated build scripts.
* Updated module versions in dependencies.

=== 1.0.11 ===
* Removed Makefile.d. Dependencies are now automatically generated at the build stage.
* Updated build scripts.
* Updated module versions in dependencies.

=== 1.0.10 ===
* Updated module versions in dependencies.

=== 1.0.9 ===
* Added test build for Windows using MSYS2.
* Updated build scripts.
* Updated module versions in dependencies.

=== 1.0.8 ===
* Added Clang build for the CI.

=== 1.0.7 ===
* Updated build scripts.

=== 1.0.6 ===
* Updated build scripts.

=== 1.0.5 ===
* Simplified interface related to reading pixel data of the off-screen buffer.
* Updated build scripts.

=== 1.0.4 ===
* Updated build scripts.

=== 1.0.3 ===
* Changed C++ standard to C++ 11.
* Updated build scripts.

=== 1.0.2 ===
* Updated build scripts.

=== 1.0.1 ===
* Updated build scripts.

=== 1.0.0 ===
* Added BUFFER_STD_BLENDING flag to buffer flags.
* Added user data and destruction function to r3d::buffer_t type.
* Added function description for checking version of the R3D interface in use.

=== 0.5.2 ===
* Updated build system.

=== 0.5.1 ===
* Updated factory function prototype: added integer parameter for 
  enumeration capabilities.
* Added LSP_R3D_BULTIN_FACTORY_FUNCTION macro.
* Added Factory::enumerate(index) method to enumerate built-in factories.
* Updated interface of r3d::buffer_t structure.
* Submitted r3d::init_buffer function for initializing buffer with default data.

=== 0.5.0 ===
* Initial release.
* Split interface code from lsp-r3d-base-lib.
* Added possibility to define built-in R3D factory.
* Added compatibility with window subsystem flag.

