glmark2 is an OpenGL 2.0 and ES 2.0 benchmark.

glmark2 was developed by Alexandros Frantzis based on the original glmark
benchmark by Ben Smith.

For the ES 2.0 variant it uses the SDL_gles addon written by Javier S. Pedro. 

It is licensed under the GPLv3 (see COPYING).

To build glmark2 you need:

 * python 2.x (>= 2.4) for the build system (waf)
 * libSDL 1.2

and for OpenGL 2.0:

 * libGL

or for OpenGL ES 2.0:

 * libEGL
 * libGLESv2

Read the INSTALL file for building/installation instructions,
