glmark2 11.01 (20110125)
==========================

* Fix visual corruption in glmark2-es2 due to missing depth buffer.
* Fix linking issues with gcc 4.5.
* Use correct GL functions to manipulate shaders vs programs.
* Make result reporting more parser-friendly.
* Upgrade build system to waf 1.6.2.

glmark2 10.07.1 (20100728)
==========================

* Define the precision of fragment shader variables for OpenGL ES 2.0.

glmark2 10.07 (20100715)
========================

* First release.
* Included benchmarks:
  - Rendering using vertex arrays
  - Rendering using VBOs
  - Texturing using nearest filtering
  - Texturing using linear filtering
  - Texturing using trilinear mipmapped filtering
  - Lighting per vertex using simple GLSL shaders
  - Lighting per pixel using elaborate GLSL shaders
