csRenderMeshModes Struct Reference
[3D]
Mesh render mode information.
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#include <ivideo/rendermesh.h>
Inheritance diagram for csRenderMeshModes:

Public Member Functions | |
| csRenderMeshModes () | |
| ~csRenderMeshModes () | |
Public Attributes | |
| csAlphaMode::AlphaType | alphaType |
| Alpha mode this mesh is drawn. | |
| csRef< csRenderBufferHolder > | buffers |
| Holder of default render buffers. | |
| uint | mixmode |
| mixmode to use | |
| csZBufMode | z_buf_mode |
| Z mode to use. | |
Detailed Description
Mesh render mode information.Contains the Z, mix and alpha modes to use for rendering a mesh.
- Remarks:
- Is separate from csCoreRenderMesh to allow preprocessing steps to modify the mode data.
Definition at line 46 of file rendermesh.h.
Member Data Documentation
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Alpha mode this mesh is drawn.
Definition at line 64 of file rendermesh.h. Referenced by csRenderMeshModes(). |
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Holder of default render buffers.
Definition at line 67 of file rendermesh.h. |
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mixmode to use
Definition at line 61 of file rendermesh.h. Referenced by csRenderMeshModes(). |
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Z mode to use.
Definition at line 58 of file rendermesh.h. Referenced by csRenderMeshModes(). |
The documentation for this struct was generated from the following file:
- ivideo/rendermesh.h
Generated for Crystal Space by doxygen 1.4.6
