csFog Struct Reference
[Crystal Space 3D Engine]
Sector fog structure.
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#include <iengine/sector.h>
Public Attributes | |
| float | blue |
| Color (blue). | |
| float | density |
| Density (0 is off). | |
| bool | enabled |
| If true then fog is enabled. | |
| float | end |
| Fog end. | |
| float | green |
| Color (green). | |
| csFogMode | mode |
| Fog mode. | |
| float | red |
| Color (red). | |
| float | start |
| Fog start. | |
Detailed Description
Sector fog structure.
Definition at line 66 of file sector.h.
Member Data Documentation
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Color (blue).
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Density (0 is off).
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If true then fog is enabled.
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Fog end.
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Color (green).
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Fog mode.
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Color (red).
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Fog start.
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The documentation for this struct was generated from the following file:
- iengine/sector.h
Generated for Crystal Space by doxygen 1.4.6
