CrystalSpace::SoftShader::iDefaultScanlineRenderer Struct Reference
Default software scanline renderer. More...
#include <csplugincommon/softshader/scanline.h>
Inheritance diagram for CrystalSpace::SoftShader::iDefaultScanlineRenderer:

Public Member Functions | |
| virtual void | SetFlatColor (const csVector4 &v)=0 |
| Set the flat color used in lieu a texture when none is given. | |
| virtual void | SetShift (int rgbShift, int alphaShift)=0 |
| Set shift amounts for RGB and Alpha parts of the final pixel color. | |
Detailed Description
Default software scanline renderer.
Definition at line 112 of file scanline.h.
Member Function Documentation
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Set the flat color used in lieu a texture when none is given.
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Set shift amounts for RGB and Alpha parts of the final pixel color. Positive shifts left, negative right. 0 means no shift. Can be used to realize a multiplication (with limited factors) of the pixel color components. |
The documentation for this struct was generated from the following file:
- csplugincommon/softshader/scanline.h
Generated for Crystal Space by doxygen 1.4.6
