, including all inherited members.
| AddRefOwner(iBase **ref_owner) | scfImplementation< csShaderVariableContext > | [inline, virtual] |
| AddVariable(csShaderVariable *variable) | csShaderVariableContext | [virtual] |
| Clear() | csShaderVariableContext | [inline, virtual] |
| DecRef() | scfImplementation< csShaderVariableContext > | [inline, virtual] |
| GetRefCount() | scfImplementation< csShaderVariableContext > | [inline, virtual] |
| GetShaderVariables() const | csShaderVariableContext | [inline, virtual] |
| GetVariable(csStringID name) const | csShaderVariableContext | [virtual] |
| GetVariableAdd(csStringID name) | iShaderVariableContext | [inline] |
| IncRef() | scfImplementation< csShaderVariableContext > | [inline, virtual] |
| IsEmpty() const | csShaderVariableContext | [inline, virtual] |
| operator=(const scfImplementation &) | scfImplementation< csShaderVariableContext > | [inline] |
| PushVariables(csShaderVarStack &stacks) const | csShaderVariableContext | [virtual] |
| QueryInterface(scfInterfaceID id, scfInterfaceVersion version) | scfImplementation1< csShaderVariableContext, iShaderVariableContext > | [inline, virtual] |
| RemoveRefOwner(iBase **ref_owner) | scfImplementation< csShaderVariableContext > | [inline, virtual] |
| ReplaceVariable(csShaderVariable *variable) | csShaderVariableContext | [virtual] |
| scfImplementation(csShaderVariableContext *object, iBase *parent=0) | scfImplementation< csShaderVariableContext > | [inline] |
| scfImplementation(const scfImplementation &) | scfImplementation< csShaderVariableContext > | [inline] |
| scfImplementation1(csShaderVariableContext *object, iBase *parent=0) | scfImplementation1< csShaderVariableContext, iShaderVariableContext > | [inline, protected] |
| scfImplementationType typedef | scfImplementation1< csShaderVariableContext, iShaderVariableContext > | [protected] |
| scfObject | scfImplementation< csShaderVariableContext > | [protected] |
| scfParent | scfImplementation< csShaderVariableContext > | [protected] |
| scfRefCount | scfImplementation< csShaderVariableContext > | [protected] |
| scfRemoveRefOwners() | scfImplementation< csShaderVariableContext > | [inline, protected] |
| scfWeakRefOwners | scfImplementation< csShaderVariableContext > | [protected] |
| ~scfImplementation() | scfImplementation< csShaderVariableContext > | [inline, virtual] |
| ~scfImplementation1() | scfImplementation1< csShaderVariableContext, iShaderVariableContext > | [inline, protected, virtual] |