csPoly3D Class Reference
[Geometry utilities]
The following class represents a general 3D polygon.
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#include <csgeom/poly3d.h>
Inheritance diagram for csPoly3D:

Public Member Functions | |
| size_t | AddVertex (float x, float y, float z) |
| Add a vertex (3D) to the polygon. | |
| size_t | AddVertex (const csVector3 &v) |
| Add a vertex (3D) to the polygon. | |
| int | Classify (const csPlane3 &pl) const |
| Classify this polygon with regards to a plane. | |
| int | ClassifyAxis (int axis, float where) const |
| Same as Classify() but for a given axis plane. | |
| int | ClassifyX (float x) const |
| Same as Classify() but for X plane only. | |
| int | ClassifyY (float y) const |
| Same as Classify() but for Y plane only. | |
| int | ClassifyZ (float z) const |
| Same as Classify() but for Z plane only. | |
| int | ComputeMainNormalAxis () const |
| Calculate the main axis of the normal. | |
| csVector3 | ComputeNormal () const |
| Compute the normal of this polygon. | |
| csPlane3 | ComputePlane () const |
| Compute the plane of this polygon. | |
| csPoly3D (const csPoly3D ©) | |
| Copy constructor. | |
| csPoly3D (size_t start_size=10) | |
| Make a new empty polygon. | |
| void | CutToPlane (const csPlane3 &split_plane) |
| Cut this polygon with a plane and only keep the front side. | |
| float | GetArea () const |
| Calculate the area of this polygon. | |
| csVector3 | GetCenter () const |
| Compute and get the central vertex of this polygon. | |
| const csVector3 * | GetFirst () const |
| Get the first vertex. | |
| const csVector3 * | GetLast () const |
| Get the last vertex. | |
| const csVector3 * | GetVertex (size_t i) const |
| Get the specified vertex. | |
| size_t | GetVertexCount () const |
| Get the number of vertices. | |
| csVector3 * | GetVertices () |
| Get the array with all vertices. | |
| const csVector3 * | GetVertices () const |
| Get the array with all vertices. | |
| bool | In (const csVector3 &v) const |
| Test if this vector is inside the polygon. | |
| int | IsAxisAligned (float &where, float epsilon=SMALL_EPSILON) const |
| Test if this polygon is axis aligned and return the axis (one of CS_AXIS_ constants). | |
| void | MakeEmpty () |
| Initialize the polygon to empty. | |
| void | MakeRoom (size_t new_max) |
| Make room for at least the specified number of vertices. | |
| const csVector3 & | operator[] (size_t i) const |
| Get the specified vertex. | |
| csVector3 & | operator[] (size_t i) |
| Get the specified vertex. | |
| bool | ProjectAxisPlane (const csVector3 &point, int plane_nr, float plane_pos, csPoly2D *poly2d) const |
| Project this polygon onto an axis-aligned plane as seen from some point in space. | |
| bool | ProjectXPlane (const csVector3 &point, float plane_x, csPoly2D *poly2d) const |
| Project this polygon onto a X plane as seen from some point in space. | |
| bool | ProjectYPlane (const csVector3 &point, float plane_y, csPoly2D *poly2d) const |
| Project this polygon onto a Y plane as seen from some point in space. | |
| bool | ProjectZPlane (const csVector3 &point, float plane_z, csPoly2D *poly2d) const |
| Project this polygon onto a Z plane as seen from some point in space. | |
| void | SetVertexCount (size_t n) |
| Set the number of vertices. | |
| void | SetVertices (csVector3 const *v, size_t num) |
| Set all polygon vertices at once. | |
| void | SplitWithPlane (csPoly3D &front, csPoly3D &back, const csPlane3 &split_plane) const |
| Split this polygon with the given plane (A,B,C,D). | |
| void | SplitWithPlaneX (csPoly3D &front, csPoly3D &back, float x) const |
| Split this polygon to the x-plane. | |
| void | SplitWithPlaneY (csPoly3D &front, csPoly3D &back, float y) const |
| Split this polygon to the y-plane. | |
| void | SplitWithPlaneZ (csPoly3D &front, csPoly3D &back, float z) const |
| Split this polygon to the z-plane. | |
| virtual | ~csPoly3D () |
| Destructor. | |
Static Public Member Functions | |
| static int | Classify (const csPlane3 &pl, const csVector3 *vertices, size_t num_vertices) |
| Static function to classify a polygon with regards to a plane. | |
| static csVector3 | ComputeNormal (int *poly, size_t num, csVector3 *vertices) |
| Compute the normal of an indexed polygon. | |
| static csVector3 | ComputeNormal (const csArray< csVector3 > &poly) |
| Compute the normal of a polygon. | |
| static csVector3 | ComputeNormal (const csVector3 *vertices, size_t num) |
| Compute the normal of a polygon. | |
| static csPlane3 | ComputePlane (int *poly, size_t num, csVector3 *vertices) |
| Compute the plane of an indexed polygon. | |
| static csPlane3 | ComputePlane (const csArray< csVector3 > &poly) |
| Compute the plane of a polygon. | |
| static csPlane3 | ComputePlane (const csVector3 *vertices, size_t num) |
| Compute the plane of a polygon. | |
| static bool | In (csVector3 *poly, size_t num_poly, const csVector3 &v) |
| Test if a vector is inside the given polygon. | |
Protected Attributes | |
| csDirtyAccessArray< csVector3 > | vertices |
| The 3D vertices. | |
Detailed Description
The following class represents a general 3D polygon.
Definition at line 53 of file poly3d.h.
Constructor & Destructor Documentation
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Make a new empty polygon.
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Copy constructor.
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Destructor.
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Member Function Documentation
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Add a vertex (3D) to the polygon. Return index of added vertex. |
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Add a vertex (3D) to the polygon. Return index of added vertex. Definition at line 163 of file poly3d.h. References csVector3::x, csVector3::y, and csVector3::z. |
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Classify this polygon with regards to a plane. If this poly is on same plane it returns CS_POL_SAME_PLANE. If this poly is completely in front of the given plane it returnes CS_POL_FRONT. If this poly is completely back of the given plane it returnes CS_POL_BACK. Otherwise it returns CS_POL_SPLIT_NEEDED. |
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Static function to classify a polygon with regards to a plane. If this poly is on same plane it returns CS_POL_SAME_PLANE. If this poly is completely in front of the given plane it returnes CS_POL_FRONT. If this poly is completely back of the given plane it returnes CS_POL_BACK. Otherwise it returns CS_POL_SPLIT_NEEDED. |
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Same as Classify() but for a given axis plane.
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Same as Classify() but for X plane only.
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Same as Classify() but for Y plane only.
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Same as Classify() but for Z plane only.
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Calculate the main axis of the normal. Returns one of the CS_AXIS_ constants; |
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Compute the normal of this polygon.
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Compute the normal of an indexed polygon.
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Compute the normal of a polygon.
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Compute the normal of a polygon.
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Compute the plane of this polygon.
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Compute the plane of an indexed polygon.
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Compute the plane of a polygon.
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Compute the plane of a polygon.
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Cut this polygon with a plane and only keep the front side.
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Calculate the area of this polygon.
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Compute and get the central vertex of this polygon.
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Get the first vertex.
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Get the last vertex.
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Get the specified vertex.
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Get the number of vertices.
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Get the array with all vertices.
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Get the array with all vertices.
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Test if a vector is inside the given polygon.
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Test if this vector is inside the polygon.
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Test if this polygon is axis aligned and return the axis (one of CS_AXIS_ constants). The location of the axis is returned in 'where'. Returns CS_AXIS_NONE if the polygon is not axis aligned. The epsilon will be used to test if two coordinates are close. |
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Initialize the polygon to empty.
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Make room for at least the specified number of vertices.
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Get the specified vertex.
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Get the specified vertex.
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Project this polygon onto an axis-aligned plane as seen from some point in space. Fills the given 2D polygon with the projection on the plane. This function assumes that there actually is a projection. Plane_nr is 0 for the X plane, 1 for Y, and 2 for Z. Or one of the CS_AXIX_ constants. |
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Project this polygon onto a X plane as seen from some point in space. Fills the given 2D polygon with the projection on the plane. This function assumes that there actually is a projection. If the polygon to project comes on the same plane as 'point' then it will return false (no valid projection). |
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Project this polygon onto a Y plane as seen from some point in space. Fills the given 2D polygon with the projection on the plane. This function assumes that there actually is a projection. If the polygon to project comes on the same plane as 'point' then it will return false (no valid projection). |
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Project this polygon onto a Z plane as seen from some point in space. Fills the given 2D polygon with the projection on the plane. This function assumes that there actually is a projection. If the polygon to project comes on the same plane as 'point' then it will return false (no valid projection). |
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Set the number of vertices.
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Set all polygon vertices at once. Copies the array. |
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Split this polygon with the given plane (A,B,C,D).
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Split this polygon to the x-plane.
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Split this polygon to the y-plane.
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Split this polygon to the z-plane.
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Member Data Documentation
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The 3D vertices.
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The documentation for this class was generated from the following file:
- csgeom/poly3d.h
Generated for Crystal Space by doxygen 1.4.6
