# Changes for 0.8 include monster glyph changes.

###########################
# monsters
###########################

# small zombies, etc.
mon_glyph = wight : lightgrey W

# no spiders in 0.7, but the spider form uses this
mon_glyph = spider : brown s

# nagas
mon_glyph = greater naga : lightred N
mon_glyph = guardian serpent : lightgreen N
mon_glyph = salamander : lightred S

# unique monsters
mon_glyph = Aizul : lightmagenta N
