Source: castle-game-engine
Section: misc
Priority: optional
Maintainer: Pascal Packaging Team <pkg-pascal-devel@lists.alioth.debian.org>
Uploaders:
 Abou Al Montacir <abou.almontacir@sfr.fr>,
 Paul Gevers <elbrus@debian.org>
Standards-Version: 3.9.8
Build-Depends:
 debhelper (>= 9),
 dh-exec,
 fonts-dejavu,
 fp-compiler,
 fp-units-base,
 fp-units-db,
 fp-units-fcl,
 fp-units-gfx,
 fp-units-gtk2,
 fp-units-misc,
 fp-units-multimedia,
 fp-units-net,
 fp-utils (>= 2.6.2),
 libatk1.0-dev,
 libcairo2-dev,
 libfreetype6-dev,
 libgdk-pixbuf2.0-dev,
 libgtk2.0-dev,
 libgtkglext1-dev,
 libpango1.0-dev,
 xcftools,
Build-Depends-Indep:
 inkscape,
 pasdoc (>= 0.14.0),
Vcs-Git: https://anonscm.debian.org/git/pkg-pascal/castle-game-engine.git
Vcs-Browser: https://anonscm.debian.org/cgit/pkg-pascal/castle-game-engine.git
Homepage: http://castle-engine.sourceforge.net/engine.php

Package: fp-units-castle-game-engine
Architecture: any
Built-Using: fonts-dejavu (= ${dejavu:version})
Depends:
 ${fpc-abi:Depends},
 ${misc:Depends},
 ${shlibs:Depends}
Recommends:
 castle-game-engine-doc,
 fpc,
 lazarus
Suggests:
 castle-game-engine-src
Description: Castle Game Engine - 3D game engine for FreePascal / Lazarus
 Castle Game Engine is a set of LGPL licenced libraries that are intended to
 ease developing 3D games with FreePascal / Lazarus.
 .
 It provides an excellent support for the VRML / X3D 3D data format. Other 3D
 formats are also supported.
 .
 It features many advanced graphic effects and easy to use API on top of OpenGL.
 .
 This package contains the FPC units.

Package: castle-game-engine-doc
Section: doc
Architecture: all
Depends:
 ${misc:Depends}
Suggests:
 castle-game-engine-src,
 fp-units-castle-game-engine
Description: Castle Game Engine - Developer's Documentation
 Castle Game Engine is a set of LGPL licenced libraries that are intended to
 ease developing 3D games with FreePascal / Lazarus.
 .
 It provides an excellent support for the VRML / X3D 3D data format. Other 3D
 formats are also supported.
 .
 It features many advanced graphic effects and easy to use API on top of OpenGL.
 .
 This package contains documentation.

Package: castle-game-engine-src
Section: doc
Architecture: all
Built-Using: fonts-dejavu (= ${dejavu:version})
Depends:
 fonts-dejavu,
 ${misc:Depends}
Recommends:
 castle-game-engine-doc,
 fpc,
 lazarus
Suggests:
 fp-units-castle-game-engine
Description: Castle Game Engine - Source code for Lazarus integration
 Castle Game Engine is a set of LGPL licenced libraries that are intended to
 ease developing 3D games with FreePascal / Lazarus.
 .
 It provides an excellent support for the VRML / X3D 3D data format. Other 3D
 formats are also supported.
 .
 It features many advanced graphic effects and easy to use API on top of OpenGL.
 .
 This package contains source code for integration with Lazarus RAD IDE.
