--- cal3d-0.11.0.orig/docs/api_footer.html
+++ cal3d-0.11.0/docs/api_footer.html
@@ -1,7 +1,7 @@
   <hr>
   <center>
     <small>
-      Generated at $datetime by
+      Generated by
       <a href="http://gna.org/projects/cal3d/">The Cal3D Team</a>
       with
       <a href="http://www.doxygen.org/index.html">
--- cal3d-0.11.0.orig/docs/cal3d.doxygen
+++ cal3d-0.11.0/docs/cal3d.doxygen
@@ -52,7 +52,7 @@ WARN_LOGFILE           =
 #---------------------------------------------------------------------------
 # configuration options related to the input files
 #---------------------------------------------------------------------------
-INPUT                  = ../src ./faq
+INPUT                  = ../src
 FILE_PATTERNS          = *.h \
                          *.cpp \
                          *.doxygen
--- cal3d-0.11.0.orig/src/cal3d/hardwaremodel.cpp
+++ cal3d-0.11.0/src/cal3d/hardwaremodel.cpp
@@ -24,6 +24,7 @@
 #include "cal3d/coreskeleton.h"
 #include "cal3d/skeleton.h"
 
+#include <string.h>
 
  /*****************************************************************************/
 /** Constructs the hardware model instance.
--- cal3d-0.11.0.orig/src/cal3d/platform.cpp
+++ cal3d-0.11.0/src/cal3d/platform.cpp
@@ -18,6 +18,8 @@
 
 #include "cal3d/platform.h"
 
+#include <string.h>
+
  /*****************************************************************************/
 /** Constructs the platform instance.
   *
--- cal3d-0.11.0.orig/src/cal3d/renderer.cpp
+++ cal3d-0.11.0/src/cal3d/renderer.cpp
@@ -29,6 +29,8 @@
 #include "cal3d/coresubmesh.h"
 #include "cal3d/physique.h"
 
+#include <string.h>
+
  /*****************************************************************************/
 /** Constructs the renderer instance.
   *
--- cal3d-0.11.0.orig/src/cal3d/submesh.cpp
+++ cal3d-0.11.0/src/cal3d/submesh.cpp
@@ -16,6 +16,7 @@
 #include "cal3d/error.h"
 #include "cal3d/coresubmesh.h"
 
+#include <string.h>
 
 CalSubmesh::CalSubmesh(CalCoreSubmesh* coreSubmesh)
 {
--- cal3d-0.11.0.orig/src/cal3d_converter.1.in
+++ cal3d-0.11.0/src/cal3d_converter.1.in
@@ -1,28 +1,28 @@
-'''
-''' Copyright (C) 2006 Mekensleep
-'''
-''' Mekensleep
-''' 24 rue vieille du temple
-''' 75004 Paris
-'''       licensing@mekensleep.com
-'''
-''' This program is free software; you can redistribute it and/or modify
-''' it under the terms of the GNU General Public License as published by
-''' the Free Software Foundation; either version 2 of the License, or
-''' (at your option) any later version.
-'''
-''' This program is distributed in the hope that it will be useful,
-''' but WITHOUT ANY WARRANTY; without even the implied warranty of
-''' MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-''' GNU General Public License for more details.
-'''
-''' You should have received a copy of the GNU General Public License
-''' along with this program; if not, write to the Free Software
-''' Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301, USA.
-'''
-''' Authors:
-'''  Loic Dachary <loic@gnu.org>
-'''
+.\"
+.\" Copyright (C) 2006 Mekensleep
+.\"
+.\" Mekensleep
+.\" 24 rue vieille du temple
+.\" 75004 Paris
+.\"       licensing@mekensleep.com
+.\"
+.\" This program is free software; you can redistribute it and/or modify
+.\" it under the terms of the GNU General Public License as published by
+.\" the Free Software Foundation; either version 2 of the License, or
+.\" (at your option) any later version.
+.\"
+.\" This program is distributed in the hope that it will be useful,
+.\" but WITHOUT ANY WARRANTY; without even the implied warranty of
+.\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+.\" GNU General Public License for more details.
+.\"
+.\" You should have received a copy of the GNU General Public License
+.\" along with this program; if not, write to the Free Software
+.\" Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301, USA.
+.\"
+.\" Authors:
+.\"  Loic Dachary <loic@gnu.org>
+.\"
 .TH cal3d_converter 1 local
 .SH NAME
 cal3d_converter \- convert cal3d files from / to binary and XML (version @VERSION@)
--- cal3d-0.11.0.orig/src/cal3d_converter.cpp
+++ cal3d-0.11.0/src/cal3d_converter.cpp
@@ -11,6 +11,8 @@
 
 #include "cal3d/cal3d.h"
 
+#include <strings.h>
+
 #define SKELETON 0
 #define MESH 1
 #define ANIMATION 2
