Skewing objects by dragging
1. Select the objects to be skewed (see Selecting objects).
2. Ensure the selection handles are in Rotate/Skew mode (see Switching selection handle mode).
3. Either:
 drag the side selection handles to skew the object with opposite side used as a base line
 drag the side selection handles to skew the object with opposite side used as a base line
 or Shift-drag the side selection handles to skew the selection about its center.
 or Shift-drag the side selection handles to skew the selection about its center.
Tips
 The skew angle (see General Options) can be constrained by pressing CTRL during the drag.
 The skew angle (see General Options) can be constrained by pressing CTRL during the drag.
 To leave copies of the object as you skew it, drag as normal, but click the right mouse button where you want each copy (or press '+' on the numeric keypad).
 To leave copies of the object as you skew it, drag as normal, but click the right mouse button where you want each copy (or press '+' on the numeric keypad).
 To skew the object but not any fill applied to it, press NumPad ' - ' during the drag. This is useful if you want to skew an object with a bitmap fill without skewing the bitmap.
 To skew the object but not any fill applied to it, press NumPad ' - ' during the drag. This is useful if you want to skew an object with a bitmap fill without skewing the bitmap.